Engino is a designer of STEM toys, providing innovative 3D construction systems and classroom solutions that transform play into an educational, Interactive Journey into STEM Learning.
Engino was founded in 2004 by Costas Sisamos in Cyprus. With degrees in Mechanical Engineering and Education, Costas worked for 10 years in Primary schools teaching Design & Technology.
With a vision to inspire his students to become better problem solvers and future innovators, Costas started designing a new system of modular connectors that would enable students to build fast and easy fully functional technological models.
Overview
Technical Implementation
Team iView Labs worked with the Engino team to help them develop 3D Models.
Team iView Labs Coordinate with Engino Team and develop various 3D Models like Intersection, High Poly Models, Boolean Operations etc.
Our Team debugging and checking the whole flow for making the algorithm work for high poly models as well.
Also team implemented the triangle-triangle intersection and managed a few edge cases (Coplanar, Coinciding, Triangle in triangle cases).
Features
Mesh Renders
Animations
Colliders
Benefits
Cross Platform Development
Real time Rendering
Flexible Modeling Tools
Collaborations
Project Details
Team Size: 02 Members
Project Duration: 02 Months
Company Domain: EdTech
Company Location: Cyprus
Tech Stacks
Unity 3D Game Engine